Page 40 - Voices-2022-04
P. 40

QUARTER NOTE












       Appreciate Incremental Learning




       David Freedman, PM2






      Ask anyone who knows me well, and they’ll  repeated battles, and even

      tell you I’m an inveterate gamer. I love video  fewer ways to bypass the
      games, especially open world titles that allow  boss by going a different
      for greater exploration opportunities. And in  route. In Elden Ring, a
      that vein, like many people, I eagerly awaited  lot of this frustration was

      the arrival of Elden Ring, a game in which the  mitigated because of the open
      player is tasked with navigating a hostile world  world setting. If you couldn’t defeat a particularly
      with innumerable threats. Games in the Dark  difficult foe, you could traverse the world, solving
      Souls series are known to be incredibly difficult,  puzzles and decimating less powerful enemies

      much more so than the “standard” video games  until you gained more experience, gear, and
      most of us play. When I say difficult, what I  courage to go back and face your nemesis again.
      mainly mean is, watch your back. Often. Trust  Maybe you’d win this time, maybe you wouldn’t,
      me, you will die a lot. You’ll learn a great deal  but at least you made the effort.

      from it, too.                                              I recently gave a speech entitled “Learning to
          I didn’t always enjoy these types of games.  Appreciate Incremental Learning.” (Yes, I used
      Quite often I found them incredibly frustrating  the word “learning” twice in the sentence. How
      to the point of wanting to smash my controller  gauche.) I acknowledged that for me, becoming

      against the TV screen. It wasn’t until I played and  more comfortable with incremental learning
      beat another game with similar difficulty called  has been a shaky process. In my notes, if not
      Hollow Knight that I finally started to understand  my speech, I included several facts, namely:
      the appeal of these games. Yes, they’re hard.  I’m an actor who wants to play different roles

      They’re meant to be. They don’t hold your  without worrying about how people view my
      hand the way many other games do. Rather,  facial paralysis, never mind that most casting
      you learn to walk into a situation cautiously so  directors would not be able to ignore it. Secondly,
      you don’t die instantly and can hopefully negate  like everyone else, I’d love to get rich quickly

      your foe’s offensive in the process. In the case  through winning the lottery, even though by
      of the earlier Souls games, there were very few  doing so I might open myself up to multitudes
      ways to approach the stronger bosses without  of people wanting to take advantage of me
      figuring out a strategy to beat them through  because of my winnings. And lastly, I want to




       40     ONE COMMUNITY
   35   36   37   38   39   40   41   42   43   44   45